Introduction to 3D Design and
Animation:
An overview
of 3D design and animation, their applications, and the role of digital tools
in the creative process.
3D Design Principles:
Learning the
fundamental principles of 3D design, including modelling, texturing, lighting,
and rendering.
3D Modelling Software:
Training in
popular 3D modelling and animation software, such as Autodesk Maya, 3ds Max, or
Blender.
Creating 3D
models, objects, and environments.
Texturing and Materials:
Understanding
materials, textures, and shaders in 3D design.
Applying
textures to 3D models to enhance realism.
Lighting and Rendering:
Techniques
for lighting 3D scenes and creating realistic renderings.
Exploring
rendering settings and options.
Character and Object Modelling:
Techniques
for modelling 3D characters and objects.
Developing
character anatomy, expressions, and poses.
Rigging and Animation:
Rigging 3D
characters and objects for animation.
Keyframe
animation, character animation, and object animation.
3D Animation Principles:
Learning key
animation principles, including timing, spacing, and dynamics in 3D animation.
Special Effects and Dynamics:
Creating
special effects and dynamics for 3D animations.
Simulating
physical phenomena and motion.
3D Animation for Games and
Visual Effects:
Adapting 3D modelling
and animation techniques for game development and visual effects.
Exporting
models for use in game engines and post-production.
Real-World Projects:
Hands-on
projects and assignments applying 3D design and animation skills to practical
scenarios.
Portfolio Development:
Creating a
professional portfolio showcasing 3D design and animation work.
Certification: Upon successful completion
of the course, participants will receive a certificate demonstrating their
proficiency in 3D designing and animation.