Introduction to Character
Animation:
An overview
of character animation, its role in various industries, and the art of bringing
characters to life.
Character Design and
Development:
Understanding
character design, anatomy, and development.
Creating
character models and character sheets.
Character Animation
Principles:
Learning the
fundamental principles of character animation, including squash and stretch,
anticipation, and timing.
Storyboarding and Scripting:
Developing
storyboards and scripts for character animations.
Translating
narratives into animation sequences.
Character Rigging:
Rigging
characters for animation, including bone structures and control systems.
Preparing
characters for movement.
Character Performance:
Bringing
characters to life through performance.
Creating
believable emotions, expressions, and actions.
Character Walk Cycles and
Movement:
Mastering the
art of character walk cycles and various types of character movement.
Exploring run
cycles, jumps, and more.
Lip Sync and Dialogue
Animation:
Creating lip
sync and dialogue animations for characters.
Syncing
character movements with spoken dialogue.
Facial Animation:
Expressive
facial animation techniques.
Conveying
emotions and reactions through character faces.
3D Character Animation
Software:
Training in
popular 3D character animation software, such as Autodesk Maya or similar
tools.
Working with
animation rigs and controllers.
Motion Capture and Blending:
An
introduction to motion capture techniques and blending motion data.
Integrating
motion capture into character animation.
Character Animation for Games
and Films:
Applying
character animation skills to game development and film production.
Understanding
industry-specific requirements.
Real-World Projects:
Hands-on
character animation projects applying the techniques learned in the course.
Portfolio Development:
Creating a
professional portfolio showcasing character animation work.
Certification: Upon successful completion
of the course, participants will receive a certificate demonstrating their
proficiency in character animation.